@startuml
sprite $asterisk [48x48/16] {
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00000001FFFFFFFF80000AFFFFB00007FFFFFFFF30000000
00000001FFFFFFB200000AFFFFB000001AFFFFFF20000000
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}


!define FA6_ASTERISK(_alias) ENTITY(rectangle,black,asterisk,_alias,FA6 ASTERISK)
!define FA6_ASTERISK(_alias, _label) ENTITY(rectangle,black,asterisk,_label, _alias,FA6 ASTERISK)
!define FA6_ASTERISK(_alias, _label, _shape) ENTITY(_shape,black,asterisk,_label, _alias,FA6 ASTERISK)
!define FA6_ASTERISK(_alias, _label, _shape, _color) ENTITY(_shape,_color,asterisk,_label, _alias,FA6 ASTERISK)
skinparam folderBackgroundColor<<FA6 ASTERISK>> White
@enduml